Hi, I’m Siddharth, but you can call me Sidd! I’m a game designer and producer based in NYC, double-majoring in Game Design and Computer Science at NYU (because one degree didn’t feel like enough).
I co-founded Rose Quartz Games, where I work with friends to build meaningful, strange, and joyful interactive worlds. I focus on turning ideas into polished, playable reality.
I specialize in building structure that empowers creativity. Whether it’s scoping timelines, developing pipelines, or supporting cross-functional teams, I love helping games go from “what if” to “it’s alive!”
Outside of work, you’ll find me deep in a Notion doc, color-coding production calendars, or pacing around the NYU Game Center mid-brainstorm.